Catégorie de document |
Contribution à un colloque ou à un congrès |
Titre |
Implementation of real-time room auralization using a surrounding loudspeaker array |
Auteur principal |
Takuma Okamoto |
Co-auteurs |
Brian F. G. Katz, Markus Noisternig, Yukio Iwaya, Yôiti Suzuki |
Colloque / congrès |
Conference of the Virtual Reality Society of Japan. Tokyo : Septembre 2009 |
Comité de lecture |
Oui |
Année |
2009 |
Statut éditorial |
Publié |
Résumé |
Real-time auralization systems have been developed for room acoustic simulations. For high quality spatial rendering, many of these systems have used binaurual rendering. This paper presents the implementation of a real-time room acoustics auralization system using an array of 157 loudspeakers. The room acoustic model uses a combination of an iterative image-source model and feedback delay networks to create the reflections and reverberation. Higher-order Ambisonics (HOA) is used to generate spatial room impulse responses. The speaker array uses a density grid of 50 cm and covers the walls and ceiling of a treated listening room. A distributed network system has been used to create the auralization. All software components of this system are Open-Source. In this paper, we introduce this system and discuss about the synchronous estumation of 157 audio signals. |
Mots-clés |
Auralization / acoustics / virtual reality / ambisonics |
Equipe |
Espaces acoustiques et cognitifs |
Cote |
Okamoto09a |
Adresse de la version en ligne |
http://articles.ircam.fr/textes/Okamoto09a/index.pdf |
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